def hunt_choices(round_number, current_food, current_reputation, m,player_reputations):

    global last_played
    hunt_decisions = list()
    if round_number ==1:
        last_played = 's'
        for reputation in player_reputations:
            last_played = 's' if last_played == 'h' else 'h'
            hunt_decisions.append(last_played)     
        return hunt_decisions
    
    else:
        for reputation in player_reputations:
            if reputation ==0 or reputation ==1:
                last_played = 's'
            elif reputation ==0.5:
                last_played = 's'
            elif reputation < 0.35 or reputation > 0.65:
                last_played = 's'
            else:
                last_played = 'h'
            hunt_decisions.append(last_played)     
        return hunt_decisions

def hunt_outcomes(food_earnings):
    pass # do nothing

def round_end(award, m, number_hunters):
    pass # do nothing


